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Blood Bowl: Where Colour Hits Like a Blitz

Step onto the Blood Bowl pitch and you’ll feel it – not just the thud of boots on turf or the crack of skull against shoulder pad, but the colour. Blazing, clashing, screaming colour. It’s more than mere team branding; it’s a war cry made visible, a tribal tattoo stretched across leather and steel. Every race brings its own riot of hues, each palette steeped in story, culture, and strategy. Let’s take a wander through this paint-splattered battlefield and see what the colours really say.
Dwarves: Honour Etched in Stone and Steel
Dwarven teams don’t experiment with Blood Bowl colour – they inherit it. Their palette is hewn from the very mountains they mine: stone greys, deep browns, and burnished metals that catch the light like an heirloom blade. It’s craftsmanship on canvas.
- Primary: Stone Grey
- Secondary: Copper Bronze
- Trim: Deep Mountain Brown
- Accent: Silver
This is what tradition looks like – solid, dependable, unshakeable. You don’t reinvent the wheel when your wheel’s already made of mithril.
Halflings: Garden Party of Mayhem
You look at a Halfling team and think, “Are they here to play or host a picnic?” And then they flatten your star blitzer with a hot pie and a cheeky grin. Their palette is a patchwork of pastoral cheer – bright greens, sunshine yellows, warm browns – all deceptively harmless.
- Primary: Leaf Green
- Secondary: Sunshine Yellow
- Trim: Harvest Brown
- Accent: Sky Blue
It’s disarming. Delightful. And dangerously underestimated.
Elves: A Civil War in Technicolour
High Elves vs Dark Elves isn’t just a grudge match – it’s a palette-off.
High Elves bring a gallery of light and grace. Sky blues, lunar whites, silvers that shimmer like dew at dawn. They practically float across the pitch, radiating superiority.
- Primary: Sky Blue
- Secondary: Lunar White
- Trim: Polished Silver
- Accent: Pale Gold
Meanwhile, Dark Elves come cloaked in menace. Their colours crawl from the shadows: midnight purples, obsidian blacks, blood-slick reds. There’s elegance here, but it’s the kind with a dagger behind its back.
- Primary: Midnight Purple
- Secondary: Obsidian Black
- Trim: Crimson
- Accent: Steel Silver
Two sides of the same coin – one polished, the other poisoned.
Black Orcs: Earth-Bound Brutality
If Khorne is a firestorm, Black Orcs are a landslide. Dark greens, muddied blacks, the rusty tones of forgotten forges – these are colours pulled from the deep woods and slag pits. There’s no flash here, only function. Camouflage for carnage.
- Primary: Forest Green
- Secondary: Charcoal Black
- Trim: Rust Brown
- Accent: Muddy Olive
This isn’t style – it’s survival. Or maybe just another excuse to look like you’ve already been through five matches today.
Bretonnians: Heraldry with a Haymaker
Every Bretonnian player is a walking banner – half noble flair, half battering ram. Their jerseys burst with heraldic intent: azure blues, crimson reds, trims of gold and white that trace noble lineage straight onto the pitch.
- Primary: Royal Blue
- Secondary: Heraldic Crimson
- Trim: Gold
- Accent: White
If colour were honour, they’d already have won. But this is Blood Bowl – so they back it up with a steel boot to the ribs.
Amazonians: Jungle Fire
These warriors don’t wear colours – they channel them. Emerald greens, earthy browns, tribal reds that pulse like the beat of war drums through the canopy. Their palette isn’t designed for flair – it’s the jungle itself, alive and deadly.
- Primary: Emerald Green
- Secondary: Earth Brown
- Trim: Tribal Red
- Accent: Sunburst Orange
This is nature red in tooth and claw, with a flash of facepaint and a flurry of fists.
Khorne: Painting the Pitch in Fury
Red. Deep, angry, blood-slicked red. A Khorne team doesn’t wear crimson – they bleed it. Their armour drips with rage, trimmed in blackened iron and glinting brass that feels more like ritual than uniform. This isn’t a colour scheme – it’s a death threat.
- Primary: Deep Crimson
- Secondary: Burnt Sienna
- Trim: Gunmetal Black or Brass
- Accent: Bronze
Khorne colours don’t just shout – they scream. Every tone pulses with violent purpose, like a war drum in visual form.
Tomb Kings: Ancient Palettes of the Undying
Dust doesn’t just cover a Tomb King team – it defines them. Sandy yellows, bone-whites, oxidised bronzes. Their colours whisper of old dynasties, half-remembered wars, and kingdoms that never die – they just dry out.
- Primary: Tomb Beige
- Secondary: Bone White
- Trim: Ancient Bronze
- Accent: Faded Royal Blue
Less a team, more an echo. And somehow, still terrifying.
The Palette as Playbook
Every team walks onto the pitch in full technicolour warpaint. These aren’t random choices – they’re culture, strategy, legacy. When your opponent steps up in crimson rage or heraldic splendour, you know what’s coming before the whistle even blows.
Because in Blood Bowl, colour isn’t decoration. It’s a declaration.
And it hits just as hard as the first block.
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